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NPC Generator

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Advanced [show]


Guy Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, he is not a threatening figure. His black hair is knotted and matted. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly. Bonds: Family, Military, Job. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Cholmondeley, Male Human Commoner 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Blue quartz (8 gp). Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is unkempt and raggedy. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Hunter in town.

History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Hunter job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Job, Nature. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

William Royal, Male Human Cleric 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp.


Social Check DCs


Don Bradly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His long red hair is drawn into a two foot long braid. His blue eyes peer out from beneath his top white hat.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Bradly, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Trym Watson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His silver hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west to a Weaver, Trym learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Enemies, Job, Debt. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Trym Watson, Male Human Rogue 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 15 (+2)18 (+4)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 5000 sp. Smoky quartz (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His moppish auburn hair is in a traditional bowl cut. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gunter was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Ashton, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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