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Advanced [show]


Theodoric Quinton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his black hair. He wears large thick round spectacles.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To find somewhere to settle down.

Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Theodoric Quinton, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Gold and topaz bottle stopper cork (600 gp). Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Alex Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His brown hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Immigrant. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Kimberly, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Anselm Sherwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is still thick. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Banker profession.

History: The child of a Banker, who enjoyed hunting, Anselm was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love

Bonds: Job, Nature, Adventurer, In love. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Anselm Sherwood, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Trey Tickle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trey took refuge in the ruined castle and found the beat up mace and armor he uses now. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Trey never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Fighting, Gifted, Optimist. Bonds: Nature, In love. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Tickle, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


William Clifford, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in grey turtlenecks beneath a tan coat with black slacks. His whole body is exceptionally muscular. He has wavy black hair. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Nature, Mentor. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

William Clifford, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp. Coral (110 gp).


Social Check DCs

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