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Guy Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He carries a battered hand crossbow and tarnished longbow as well. He has moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He worked as a nervous Map Maker and found it very stressful. He has achieved small success as a Map Maker.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Guy Shipley, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Gerard Read, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey armored body suit, with a simple green line shooting up and back down. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Immigrant, Religious. Occupation: Barrister

Voice: German accent

Attributes [hide]

Gerard Read, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 cp.


Social Check DCs


Don Yorke, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears silk and lounges about seductively. His hair, while still mostly red, has prominent grey streaks. He has violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Joker, Artistic. Bonds: Attractive, Family. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Yorke, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 9 (-1)16 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Robert Benson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting violet shirt and pants. He wears a colorful flower in his black hair. He has gleaming, smiling gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. Since then, he has sought to make the best of life.

Motivation: He's attracted to the PC.

Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Robert Benson, Male Human Adept 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Deep blue spinel (800 gp). Peridot (50 gp). Lapis lazuli (8 gp).


Social Check DCs


Randal Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet tunic with blue highlights, and long white pants that bunch up around his shoes. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Carlisle, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Silver holy symbol.


Social Check DCs

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