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NPC Generator

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Advanced [show]


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his blue eyes.

Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Pacifist, Gifted. Bonds: Adventurer, Poor, Family. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Northcott, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 60 pp.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears violet painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Cartwright, Ernest learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Bonds: Slave, Attractive, Job. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Ernest Gresham, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 7000 sp. Freshwater pearl (9 gp).


Social Check DCs


Trey Upton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a robe, a symbol of magic around his neck, and a axe on his belt. He wears a small hat to hide his balding. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Slave. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Trey Upton, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 11 (+0)7 (-2) 15 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. Lapis lazuli (12 gp).


Social Check DCs


Jocelyn Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His red hair is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Selfish. Bonds: Immigrant, Poor. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jocelyn Addington, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Guy Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Disease, Selfish. Bonds: Rich, Military, Has a crush. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Guy Carlton, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Celestial, Giant, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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