Hubert Norton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is white. His eyes are blue and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to be a baker again
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Alex Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long red hair kept up in a rat tail. His eyes are likewise blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Miner. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Religious, Job. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 50 pp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.
Trym Winthrop, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a grey deerstalker hat and grey clothes. His skin is also unnaturally pale. He has a long auburn beard with little hanging trinkets. His amber eyes are slightly larger than normal.
Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Racist, Shy. Bonds: Rich, Adventurer. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Hubert Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright violet suits and hats. His blonde hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Hubert was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by drow. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural human artifacts is his passion
Flaws: Insane. Bonds: Immigrant, Enemies, Job, Adventurer, Family. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp.
Ralf Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and blue handkerchief worn on his left side. His red hair is smooth and relatively long. His ears are large.
Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Adventurer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Mentor, Job. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
