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NPC Generator

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Advanced [show]


Trey Bentley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Jeweler.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Military. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Trey Bentley, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his tan robe and has his scimitar always slung over his shoulder. His blonde hair is thinning but still full. This brown eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Immigrant, Has a crush. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Lewis Mitchell, Male Human Paladin 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. Gold dragon comb with red garnet eye (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Thomas Kensley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky white painted plate armor. He has a long silver beard with little hanging trinkets. His skin is flawless and his gray eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Artistic. Flaws: Terse, Impulsive. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Kensley, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Banded agate (9 gp). Chrysoberyl (100 gp). Black opal (800 gp).


Social Check DCs


Guy Lester, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep white leather and dull black iron scale mail, he is not a threatening figure. His moppish brown hair is in a traditional bowl cut. His eyes are blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Tanner business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Tanner job and began his own company from there.

Motivation: He is unsatisfied with his job; and many gnolls want him driven away

Ideals: Justice. Flaws: Terse, Racist. Bonds: Job, Enemies. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Guy Lester, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Gerald Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Military, Slave. Occupation: Ruler

Voice: French accent

Attributes [hide]

Gerald Colby, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Banded mail.


Social Check DCs

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