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Advanced [show]


Thomas Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He tends to wear a large grey jacket. His hair is silver, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He plays an instrument quite well.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. After coming to the age of reason, Thomas took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: To clean up the streets; and revenge

Ideals: Artistic, Gifted. Bonds: Attractive, Enemies, Adventurer, Guardian. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Thomas Tickle, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)14 (+2) 8 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Bing, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a violet and green handkerchief worn on his left side. His brown hair is lengthy. His green eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Spice Merchant again; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Theobald Bing, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jocelyn Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is lengthy. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and balancing his hectic life and new cartwright responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Poor. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Jocelyn Huxley, Male Human Fighter 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp. Violet garnet (200 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is long and unkept. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: Retire the richest man in the north; and to unite with his brother

Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Walcott, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 18 (+4)8 (-1)
Skills Deception +1, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and violet tie. He has a slight overbite and is overall scrawny. His hair is red and very short. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Kendal, Male Human Warrior 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs

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