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Advanced [show]


Dean Colton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Gifted, Justice. Bonds: Rich, Job. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Dean Colton, Male Human Paladin 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)18 (+4) 11 (+0)14 (+2)
Skills History +7, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Auran, Aquan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 12000 sp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Hallewell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, brown cloak. He has no hair. His hazel eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Slave. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Anselm Hallewell, Male Human Sorcerer 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 8000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs


Guy Fidget, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Servant. He wears a colorful flower in his auburn hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north to a Servant, Guy learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Guy never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Further expansion of business; and to be a seamstress again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, In love. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Fidget, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 8 (-1)7 (-2)
Skills Deception +0, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Bernard Gyula, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Bernard Gyula, Male Human Warrior 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 7 (-2)12 (+1)
Skills Persuasion +4, Survival +1
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

John Gladstone, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 500 gp.


Social Check DCs

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