Alex Emsworth, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Laborer does, and carries longswords. His auburn hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant brown.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Alex was born with his father's beautiful face. A gifted student he started as a Map Maker, but he got bored and became a Laborer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Many goblins want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Attractive, Enemies. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 70 pp.
Trey Riley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trey was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Human people.
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Adventurer, Poor. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Bertram Clive, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in a clean black cloak covering his clean studded leather. He wears a colorful flower in his blonde hair. His amber unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Guard mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Simon Ramsay, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple white robe with pastel stripes complete with hood. His red hair is still thick. This gray eyed westerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Flaws: Impulsive. Bonds: Attractive, Job, Nature, Family. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Banded mail.
Kody Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with black socks and a vest with buckled shoes. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.
History: The child of a Carter, who enjoyed hunting, Kody was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Blue quartz (9 gp).
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