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Advanced [show]


John Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: John was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: To settle down with his crush; and sabotage a competitor

Flaws: Secretive, Racist. Bonds: Attractive, Job, Has a crush. Occupation: Mercenary

Voice: French accent

Attributes [hide]

John Stanford, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 18 (+4)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Gilbert Vance, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: Gilbert hails from a village terrorized by goblins. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and many goblins want him driven away

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Enemies, Religious. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Gilbert Vance, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a pixie cut. He is baby faced.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Richie, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 5000 sp.


Social Check DCs


Gomory Chester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right leg appears badly burned and disfigured. He has chestnut hair. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Persistence, Philantrophist. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Gomory Chester, Male Human Paladin 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 pp. 1 Breastplate.


Social Check DCs


Kyle Harley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His golden hair is long and unkept. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Engraver profession.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Tanner like his mother before him.

Motivation: To be a Engraver again; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Kyle Harley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 8 (-1)8 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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