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Advanced [show]


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: This western man is typically in his Stableman uniform. His clothes are grease stained in places. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Tanner, but he got bored and became a Stableman. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a tanner again

Flaws: Hedonist, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Richard Beitz, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Dudley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man dresses in green turtlenecks beneath a black coat with yellow slacks. His long chestnut hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Enemies, Rich. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Dudley, Male Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Violet garnet (600 gp). Golden yellow topaz (600 gp). Freshwater pearl (4 gp).


Social Check DCs


Adam Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic, Joker. Flaws: Depressed. Bonds: Military. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Adam Gresham, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)18 (+4) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Trey Digby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and golden with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His fierce blue eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His druidic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 5 years.

Motivation: To prove his worth to the world; and to be a carpenter again

Ideals: Fighting, Impeccable, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Trey Digby, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp.


Social Check DCs


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with broad hat. His red hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Trym Axton, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 16 (+3)18 (+4)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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