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Advanced [show]


Hunter Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his flail ready. He has styled his auburn hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Armorer, but he got bored and became a Mercenary. He has worked as a Mercenary like his mother before him.

Motivation: To be a Armorer again; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Lazy, Antagonistic. Bonds: Poor, Job. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Kirby, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)14 (+2) 13 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Percival Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and brown robe with the hood down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and he is always smoking a pipe.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Addict. Bonds: Enemies, Mentor, Adventurer. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Percival Tenley, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Simon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Simon Ramsey, Male Human Barbarian 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 80 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. Jasper (20 gp). Coral (90 gp). Hematite (4 gp).


Social Check DCs


Roger Bing, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears skinny pants and wears a white and black robe with the hood down. He sports a flattop hair cut. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Roger Bing, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 20 pp. Jade (130 gp). Malachite (8 gp). Golden yellow topaz (500 gp). Rhodochrosite (8 gp). 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Robert Clifford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel shirt with thin brown vertical stripes and black pants. He sports a long auburn beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. A gifted student he started as a Slave Trader, but he got bored and became a Mayor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice. Flaws: Terse. Bonds: Attractive, Adventurer, Job. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Robert Clifford, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)4 (-3)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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