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NPC Generator

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Advanced [show]


Richard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and white tie, and carries monstrous two handed axes. His white hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Richard Cornish, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Dean Colby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Selfish. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Colby, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Freshwater pearl (5 gp). Bloodstone (40 gp). Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Miner, but he got bored and became a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

William Wheatley, Male Human Druid 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 400 gp.


Social Check DCs


Anselm Breeden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green shirt with thin grey vertical stripes and tan pants. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Disciplined, Pacifist, Persistence. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Breeden, Male Human Ranger 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)7 (-2) 9 (-1)14 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Langston, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and dresses like a well dressed Architect does. His right hand appears badly burned and disfigured. His hair, while still mostly white, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Architect, Raymond learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Persistence, Optimist. Bonds: Job, Rich. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Langston, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)17 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: Just what you see.


Social Check DCs

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