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NPC Generator

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Advanced [show]


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a pastel coat with brown slacks. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a wide-brimmed hat to cover his moderate length brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor; and many illithids want him driven away

Ideals: Logical. Flaws: Depressed, Disease. Bonds: Job, Enemies. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Merton, Male Human Monk 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Cory Ramsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Cory Ramsey, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Reynard Marlowe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze and is in decent physical shape. He keeps his red hair in a pixie cut. He has amber eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a deep hatred of dire rats

Flaws: Racist. Bonds: Rich, Has a crush, Adventurer, Enemies. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Reynard Marlowe, Male Human Warrior 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)7 (-2) 10 (+0)13 (+1)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 8000 sp. Deep blue spinel (400 gp). Rose (30 gp).


Social Check DCs


Patrick Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His blonde hair is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: He got into the Carpenter business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he wants revenge against gnolls

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Patrick Westbrook, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush.

Ideals: Professionalism, Philantrophist, Logical. Bonds: Attractive, Poor. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Godfrey Browning, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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