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NPC Generator

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Advanced [show]


Clerebold Holton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is long and unkept. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Miller business at a young age. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, In love, Job. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Holton, Male Human Sorcerer 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 18 (+4)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in black turtlenecks beneath a pastel coat with tan slacks. His red hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Antagonistic. Bonds: Military, Adventurer, Religious. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Hunter Staurheim, Male Human Wizard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 8 (-1)11 (+0)
Skills Deception +3, Insight +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal, Giant, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 1100 gp.


Social Check DCs


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his grey robe and has his hammer always slung over his shoulder. His silver hair is smooth and relatively long. His brown eyes peer out from beneath his small grey hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: Heward was raised in a hard working conservative environment. He worked as a nervous Baker and found it very stressful. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Job. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Atterton, Male Human Rogue 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 130 pp.


Social Check DCs


Reynard Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his father. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Rich, In love, Immigrant. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Reynard Kendal, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Brixton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: William was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

William Brixton, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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