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Advanced [show]


Gilbert Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and black handkerchief worn on his left side, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gilbert was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 6 years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Professionalism. Flaws: Insane. Bonds: Job, Mentor. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Gilbert Tatum, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 17 (+3)18 (+4)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 60 pp. Fire opal (1100 gp). White pearl (50 gp). Fire opal (1100 gp).


Social Check DCs


Gerald Addington, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gerald was born in the south. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Joker, Persistence. Bonds: Rich, Job, Religious. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Gerald Addington, Male Human Wizard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills History +7, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Infernal, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 300 gp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Aldous Colby, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. He is portly but not overly obese. His silver hair is thinning but still full. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Mundane, Hedonist. Bonds: Rich, Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Aldous Colby, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 8 (-1)9 (-1)
Skills History +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 21000 sp.


Social Check DCs


Simon York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a small hat to hide his balding. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He seems to be bored by most things; and wishes to resurrect an old love

Flaws: Mundane, Forgetful. Bonds: Attractive, Poor, In love. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Simon York, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)7 (-2) 16 (+3)15 (+2)
Skills Deception +4, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Adam Wade, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Military, Adventurer. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Adam Wade, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs

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