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Advanced [show]


Hunter Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet top hat and violet clothes. With bright white hair and a scraggly beard. This blue eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: Born in the north his family was never financially stable. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Lazy. Bonds: Poor, Nature, Family. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Hunter Axton, Male Human Warlock 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)9 (-1) 14 (+2)10 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (1200 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Theodoric Westcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Impeccable. Bonds: Family, Adventurer, Poor, Debt. Occupation: Navigator

Voice: German accent

Attributes [hide]

Theodoric Westcott, Male Human Wizard 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 900 gp.


Social Check DCs


Aldous Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and further expansion of business

Flaws: Insane. Bonds: Family, Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Aldous Darlington, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Athletics +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Diggory Dumph, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Bricklayer does. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His half smiles and amber eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Apothecary again; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Job, Attractive. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Diggory Dumph, Male Human Warrior 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)18 (+4) 17 (+3)10 (+0)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Dwarven, Aquan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He wears his golden hair up. His brown eyes peer out from beneath his small pastel hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Ralf Hartford, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Deep green spinel (40 gp). Obsidian (16 gp). Aquamarine (500 gp). Bloodstone (50 gp).


Social Check DCs

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