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NPC Generator

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Advanced [show]


Don Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His chestnut hair has been sun bleached extensively. His eyes are violet and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Don Wallace, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple brown robe with black stripes complete with hood, marred by chocolates. He sports a long blonde beard, and similarly colored long hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic, Fearful. Bonds: In love, Rich. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Easton, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)6 (-2) 13 (+1)7 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theodoric Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His red hair is cut short. His skin is flawless and his green eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and he is content

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Churchill, Male Human Warlock 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp.


Social Check DCs


Odo Vance, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with deerstalker hat. He wears his silver hair down. His eyes, though not visible through his cowl, are violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Logical, Athletic. Flaws: Sensitive. Bonds: Immigrant, Job. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Vance, Male Human Bard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 10000 sp. Azurite (15 gp). Star ruby (700 gp). Sardonyx (50 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Hubert Ashley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He has a long auburn beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. Recently the stress of being a Sellsword has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Depressed, Insomniac. Bonds: Attractive, Job, Poor. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Hubert Ashley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 cp. Onyx (50 gp). Black star sapphire (1200 gp).


Social Check DCs

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