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NPC Generator

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Advanced [show]


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. His chestnut hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To get a good night's sleep; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Poor. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Gerald Thackeray, Male Human Sorcerer 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 3000 sp. Violet garnet (1600 gp).


Social Check DCs


Wymar Coombs, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His hair is white and very short. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He has worked as a Marshal like his father before him.

Motivation: To unite with his brother; and he is unsatisfied with his job

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Wymar Coombs, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Tourmaline (150 gp). 1 Minor magic item.


Social Check DCs


Tim Hale, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a black broad hat and black clothes. His clothes are grease stained in places. His black hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Flaws: Shy. Bonds: Poor, Immigrant, Job, Mentor, Adventurer. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Tim Hale, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 40 pp. Golden pearl (130 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Clerebold Kendall, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Merchant uniform. He wears his chestnut hair up. He has gleaming, smiling gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 3 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He wants to meet his childhood hero.

Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Clerebold Kendall, Male Human Bard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 sp.


Social Check DCs


Hugh Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. With a patchy chestnut beard and wild chestnut hair. This hazel eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: Hugh hails from a village terrorized by giants. He dropped out of school to support his sick father, and resented it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and he loathes his own lifestyle

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Enemies, Family. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Hugh Stanford, Male Human Wizard 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 13 (+1)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 200 gp. Rock crystal (80 gp). Golden yellow topaz (900 gp). Blue quartz (13 gp). Hematite (13 gp).


Social Check DCs

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