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NPC Generator

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Advanced [show]


Alex Reid, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue shirt with thin white vertical stripes and blue pants. He has a very tight haircut. His eyes are a pleasant amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: The child of a Ploughman, who enjoyed hunting, Alex was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he is content

Flaws: Disease, Addict, Mundane. Bonds: Nature, Mentor. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Alex Reid, Male Human Rogue 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Anselm Merton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a worn and beaten armor. He has a black handlebar mustache and slicked back black hair. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Terse, Addict. Bonds: Immigrant, Military. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Merton, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He is physically well-built. He has a long silver beard with little hanging trinkets. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Lance Roscoe, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 15 (+2)7 (-2)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Barton, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He has a penchant for wearing a ring with an oversized emerald on his right hand. He sports a long white beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Human compassion.

Flaws: Hedonist, Racist. Bonds: Rich, Military, Enemies. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Theodoric Barton, Male Human Paladin 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)6 (-2) 12 (+1)7 (-2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Sharps, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky violet painted plate armor. His hair is brown and curly. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 3 years.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic, Fearful, Ugly. Bonds: Job. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Alex Sharps, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Tourmaline (100 gp). Coral (100 gp). Onyx (50 gp).


Social Check DCs

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