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NPC Generator

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Advanced [show]


Ernest Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white shirt with thin yellow vertical stripes and black pants. His long brown hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his poetry dream.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Poor, Family, Adventurer. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Ernest Fulton, Male Human Aristocrat 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)16 (+3) 13 (+1)7 (-2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His chestnut hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Shane is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Carter like his father before him.

Motivation: Regain custody of his daughter; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Family, Military, Job. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Shane Lincoln, Male Human Monk 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Deception +3, Stealth +7
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. He wears his blonde hair up in a very large beehive style do. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Adventurer, Religious. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Hunter Milton, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 7 (-2)16 (+3)
Skills Medicine +1, Stealth +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp.


Social Check DCs


Guy Perry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He keeps his long white hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Guy was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Laborer.

Motivation: To be a Glassblower again.

Flaws: Ugly, Shy, Disease. Bonds: Job, Rich. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Guy Perry, Male Human Paladin 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)15 (+2) 10 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10 pp.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his daughter

Ideals: Fighting, Passionate. Bonds: Military, Adventurer, Family. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Anselm Easton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 8 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs

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