Randal Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright blonde hair and a scraggly beard. His gray eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Randal hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Fighting, Athletic, Optimist. Flaws: Fearful. Bonds: Enemies. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. Aquamarine (1000 gp). Star rose quartz (30 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.
Adelard Harrington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Bowyer does. His silver hair is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.
Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. His childhood dream was to be a Doctor, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic, Extrovert. Bonds: Job, Attractive, Rich. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp.
Robert Merton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His white hair, when down, is lengthy. His eyes are likewise blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.
History: Robert lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.
Motivation: Doesn't want to be a Scribe and was forced into it by his family; and to reunite with his absent mother
Ideals: Athletic, Fighting. Bonds: Adventurer, Family, In love. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp.
Gunter Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries longswords. His long silver hair is drawn into a two foot long braid. His half smiles and amber eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and to find somewhere to settle down
Ideals: Fighting. Flaws: Secretive, Mundane. Bonds: Attractive, Slave. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 900 gp. Violet garnet (500 gp). Blue sapphire (1100 gp). 1 Minor magic item.
Frederick Darlington, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern man is wearing a long, violet, dusty cloak. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.
Motivation: He has a crush on the local Sage; and he would like to get married and retire
Ideals: Athletic, Optimist, Artistic. Flaws: Selfish. Bonds: Poor, Has a crush. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
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