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NPC Generator

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Advanced [show]


Justin Wharton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a ceremonial dagger. His moppish golden hair is in a traditional bowl cut. This amber eyed southerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Courier, but he got bored and became a Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Slave. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Justin Wharton, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)7 (-2) 12 (+1)13 (+1)
Skills Nature +0, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Chad Merton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chad took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Server

Voice: Irish accent

Attributes [hide]

Chad Merton, Male Human Barbarian 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 7 (-2)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 8
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Warwick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has white hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Gifted from a young age, Theodoric studied abroad. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Warwick, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Rhodochrosite (7 gp).


Social Check DCs


William Morton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a yellow vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, In love. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

William Morton, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)10 (+0) 14 (+2)6 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. An abacus with copper, silver and gold markers (160 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (400 gp).


Social Check DCs


Patrick Barney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long blonde hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Patrick Barney, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Silk rope. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs

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