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Advanced [show]


Cory Lincoln, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his grey robe and has his shortbow always slung over his shoulder. His silver hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly, Addict, Lazy. Bonds: Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Cory Lincoln, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Solomon Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. His chestnut hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Ideals: Disciplined. Bonds: Attractive, Slave, Family. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Solomon Watson, Male Human Expert 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tim Blackwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Tim Blackwood, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1700 sp.


Social Check DCs


Everard Heiser, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears pastel painted combat armor at almost all times. He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Military. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Everard Heiser, Male Human Commoner 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, black shirt, and tan tie, and carries warhammers. He wears a colorful flower in his chestnut hair. He has a dull look in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Windsor, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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