Geoffrey Lincoln, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Rich. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Charles Fidget, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the west his family was never financially stable. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Charles's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Slave. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Lapis lazuli (6 gp). Deep blue spinel (1100 gp). Sardonyx (80 gp). Deep green spinel (130 gp).
Ernest Westcott, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy silver hair. His green eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with music.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Entrepeneur, Artistic. Flaws: Depressed, Mundane. Bonds: Attractive. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Half-Plate. 1 Half-Plate.
Everard Home, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears many layers of old clothing at all times, marred by teas. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them
History: He was born at the edge of vast desert. After coming to the age of reason, Everard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Simple lock. 1 Good lock.
Bertram Braxton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely black suit with violet socks and a vest with buckled shoes. He is bald on top and has large black tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: Born to a Knight, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Military, Poor. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3200 sp.
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