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NPC Generator

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Advanced [show]


Cory Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His silver hair is slicked back into a classic pompadour. His eyes are blue and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Cory hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against goblins.

Flaws: Ugly. Bonds: Job, Immigrant, Enemies, Adventurer. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Cory Cromwell, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp. Violet garnet (500 gp). Hematite (15 gp). Alexandrite (500 gp).


Social Check DCs


John Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish, Antagonistic. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

John Hadleigh, Male Human Warrior 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Athletics +6, History +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Carved bone or ivory statuette (30 gp). 1 Minor magic item.


Social Check DCs


Ralf Thackeray, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a colorful flower in his chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of western immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels threatened by others; and to clean up the streets

Flaws: Fearful. Bonds: Attractive, Guardian, Immigrant, In love. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Ralf Thackeray, Male Human Aristocrat 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Citrine (20 gp). Peridot (20 gp).


Social Check DCs


Gerald Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gerald's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic, Shy. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Gerald Trollope, Male Human Bard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Eye agate (14 gp). Violet garnet (600 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male very much looks the part of a Locksmith. He is tall, broad shouldered and powerfully built. His hair is short and silver. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: Gunter was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Gunter Barlow, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)8 (-1) 9 (-1)9 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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