Frederick Vance, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. He has a small bristly mustache and wavy auburn hair. His eyes, though not visible through his cowl, are amber.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Assassin, but he got bored and became a Animal Trainer. He now owns his own business.
Motivation: Revenge.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Clare, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His brown hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Hunter business at a young age. His childhood dream was to be a Painter, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Philantrophist, Fighting. Bonds: Job, Rich. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Robert Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). With bright chestnut hair and a scraggly beard. His hazel eyes peer out from beneath his small grey hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Persistence. Bonds: Nature, Rich, Adventurer, Family. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 pp.
Gerald Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered longsword and tarnished greatsword as well. His hair is cut close to his head. His ears are large.
Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Logical. Flaws: Ugly, Antagonistic. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Giant, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Gold dragon comb with red garnet eye (400 gp). A delicate silver chain set with a tourmaline (100 gp). Silver comb with moonstones (1000 gp).
Dustin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear blue clothing when he does not wear armor. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and money/treasure
Ideals: Gifted. Bonds: Job, Religious, Adventurer, Rich. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!