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NPC Generator

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Advanced [show]


Gerald Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut short with large spiked bangs in the front. His eyes are amber and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is content

Flaws: Ugly, Mundane, Hedonist. Bonds: Poor, Mentor, Nature. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Gerald Leighton, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Black pearl (600 gp).


Social Check DCs


Drogo Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. He wears his blonde hair up. He has a dull look in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Drogo was born on a far western forest where he grew up under the tutelage of his father, an expert Marshal. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Drogo Kirby, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 18 (+4)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Clerebold Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and brown robe with the hood down. His chestnut hair is matted, messy, and big. His eyes are a pleasant blue.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Clerebold took refuge in the ruined castle and found the beat up glaive and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful, Disease. Bonds: Nature. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Clerebold Stansfield, Male Human Ranger 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills Persuasion +3, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp.


Social Check DCs


Don Adley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he is wearing the road beaten gear of a warrior. His head has been shaved. This brown eyed easterner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer, Rich. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Don Adley, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 14 (+2)6 (-2)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Trym Lester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white coat over a blue low-cut shirt, and a top hat upon his head. He is an epitome of beauty. He has golden hair. His eyes are amber and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Trym Lester, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 pp.


Social Check DCs

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