Wymar Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His white hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Mayor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and further expansion of business
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 15000 cp.
Gunter Yeardley, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he wears a tan cloak and cross-gartered brown stockings. His black hair is lengthy. His amber eyes peer out from beneath his wide-brimmed tan hat.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Philantrophist. Bonds: Job, Military, Nature, Family. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Blythe, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his pastel robe. His hair is always cut to a buzz. He has gray eyes.
Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Depressed. Bonds: In love, Poor, Job. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Norman Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy tan pantaloons and a grey scarf. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Norman was raised in a hard working conservative environment. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was always very intelligent and has formed a secret society of specialists.
Motivation: Expand his business; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Enemies, Job. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 8000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).
Guy Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a green tunic with red highlights, and long tan pants that bunch up around his shoes. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a dagger on it. He has styled his white hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: When he was but 8 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and he has money and likes to spend it
Flaws: Mundane, Shy. Bonds: Immigrant, Job, Rich. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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