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NPC Generator

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Advanced [show]


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is long and auburn with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Apothecary, but he was a colossal failure. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Shy, Selfish, Disease. Bonds: Job. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Anselm Hadleigh, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Thomas Morley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his dagger, he is not a threatening figure. His blonde hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of drow once and for all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Thomas Morley, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1200 sp.


Social Check DCs


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His hair is auburn and very short. His eyes, though not visible through his cowl, are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Jeweler business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Joker, Opinionated. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Arnold Southey, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 17 (+3)16 (+3)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 13
Languages Common, Orc, Draconic, Terran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Harlan, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is an epitome of beauty. He wears his blonde hair down. His eyes are likewise amber.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Navigator business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Navigator soon after.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Has a crush, Military, Job, Adventurer. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

John Harlan, Male Human Cleric 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish blonde hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Bowyer, Trey learned a great deal about his mother's area of expertise. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Trey Ansley, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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