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NPC Generator

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Advanced [show]


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His hair is long and chestnut with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: When he was but 4 years old his parents immigrated from the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Philantrophist, Justice. Flaws: PTSD. Bonds: Immigrant. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Marston, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has white hair. His eyes are gray and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Mentor, Slave. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Ernest Marley, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 7 (-2)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Raymond Allerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, grey, dusty cloak. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Military, Attractive. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Allerton, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 pp.


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears just a grey suit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny jet earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Gerald Abram, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)15 (+2) 7 (-2)9 (-1)
Skills Acrobatics +6, Insight +1
Senses Passive Perception 8
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Solomon Wesley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Nature, Enemies. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Solomon Wesley, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)10 (+0) 19 (+4)13 (+1)
Skills Investigation +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145320000000

Possessions: 200 gp.


Social Check DCs

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