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Advanced [show]


Lewis Trollope, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He sports black clothing, slightly heavier than average wear, and his gloved hand is found clutching a bow. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Racist, Insomniac. Bonds: Immigrant, Job, Rich. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Lewis Trollope, Male Human Barbarian 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 300 gp. Carnelian (30 gp). Zircon (30 gp). Coral (160 gp). Fire opal (1200 gp).


Social Check DCs


Don Watson, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His hair is brown and very short. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His mother was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Gifted, Impeccable, Persistence. Bonds: Attractive, Adventurer, Poor. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Don Watson, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 15000 cp. Eye agate (12 gp). Pink pearl (130 gp). Star rose quartz (30 gp). Iolite (30 gp). 1 Chain shirt.


Social Check DCs


Balimaar Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large green jacket. His tied-back hair is auburn. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 7 years old his parents immigrated from the west. A freak accident while working with his Spy father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Immigrant, Guardian. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Balimaar Harlow, Male Human Sorcerer 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)10 (+0) 16 (+3)4 (-3)
Skills Insight +6, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Golden yellow topaz (1000 gp). Tiger eye turquoise (11 gp). Moss agate (11 gp). Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. He has chestnut hair. He has hazel eyes.

Personality: He dislikes all the random violence that takes place in the west. Animals are drawn to him, and he is able to talk to them.

History: Thomas was born with his father's beautiful face. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Thomas Clayton, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. Violet garnet (500 gp). Jade (150 gp).


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, and he perpetually has his club ready. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Logical. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Trym Remington, Male Human Ranger 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Druidic, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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