Gilbert Blankley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Banded agate (12 gp). Tourmaline (60 gp). 1 Half-Plate. 1 Banded mail. 1 Banded mail.
Alex Upton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large black mantle and cape that has been intricately interwoven into his tan robe. He keeps his black hair in a flapper bob. His eyes are gray and beady.
Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Reynard Bradley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a black coat. He keeps his long red hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Reynard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Nature, Military. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Alexandre Tindall, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut and very short. This amber eyed southerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a island tribe. His druidic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants to work out more often; and revenge
Ideals: Athletic, Joker, Gifted. Bonds: Enemies, Nature. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 800 gp.
Lewis Graham, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Rich, Nature. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
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