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Advanced [show]


Reynard Payton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan feathered hat and tan clothes. His hair is short and golden. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: He was born in a small island village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: He has a crush on the local Navigator; and he's attracted to the pc

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Mentor, Has a crush. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Reynard Payton, Male Human Adept 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Gold and topaz bottle stopper cork (1300 gp). Old masterpiece painting (1300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).


Social Check DCs


Kyle Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin violet vertical stripes and black pants, and he perpetually has his longsword ready. His hair is golden and very short. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Miller, Kyle learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Kyle Middleton, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Shane Dryden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His tied-back hair is white. He has brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shane took refuge in the large cave and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Logical, Gifted. Bonds: Poor, Nature. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Shane Dryden, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)4 (-3) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 9000 sp. Silver comb with moonstones (700 gp). 1 Spyglass. 1 Disguise kit.


Social Check DCs


Gerald Braxton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption; and find a way to reverse the transformation of his brother

Ideals: Artistic, Philantrophist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Gerald Braxton, Male Human Warrior 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Giant, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Kendal, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears his white hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Rolf hails from a village terrorized by goblins. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge.

Flaws: Addict, Antagonistic. Bonds: Religious, Enemies. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Rolf Kendal, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 7 (-2)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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