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Advanced [show]


Alexandre England, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Family, Poor. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Alexandre England, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


Solomon Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has green eyes and a yellow hat with a grey feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Solomon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the east his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Map Maker job and began his own company from there.

Motivation: A deep hatred of gnolls; and he is unsatisfied with his job

Bonds: Job, Family, Poor, Nature, Enemies. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Solomon Wentworth, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 cp.


Social Check DCs


Alexandre Denholm, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He is an amazing painter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Antagonistic, Racist, Addict. Bonds: Debt. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Alexandre Denholm, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Weld, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly red, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. When Reynard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military. Occupation: Servant

Voice: Whispers

Attributes [hide]

Reynard Weld, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Bertram Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a blue collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his long white hair kept up in a rat tail. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: He was born at the edge of vast mountains. He dropped out of school to support his sick father, and resented it. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Nature, Family. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Bertram Oakes, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Athletics -1
Senses Passive Perception 10
Languages Common, Terran, Aquan, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp.


Social Check DCs

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