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Advanced [show]


Chad Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a top hat to cover his moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shoemaker father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge; and wants his loneliness to end

Flaws: Cynical, Shy, Disease. Bonds: Enemies, Has a crush. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Chad Hallewell, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Stableman uniform. His white hair is braided into rings. He has hazel eyes and a brown hat with a black feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Stableman, Lance learned a great deal about his mother's area of expertise. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Joker. Bonds: Job, Immigrant, Enemies. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Bradly, Male Human Bard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Bentley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a faded coat and loose pants complete with feathered hat. His skin is also unnaturally pale. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Theobald Bentley, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. Citrine (40 gp). Deep green spinel (150 gp). Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Cory Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and very short. He has several tiny opal earrings on each ear.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has dedicated himself to building a better world.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful. Bonds: Adventurer, Rich, Enemies, Immigrant. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Cory Dryden, Male Human Adept 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears black leather gloves, a black jacket, and tight pants. He has a hunchback. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Religious. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Ramsay, Male Human Druid 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)19 (+4) 15 (+2)9 (-1)
Skills Athletics +2, Religion +7
Senses Passive Perception 12
Languages Common, Druidic, Orc, Celestial, Elven
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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