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NPC Generator

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Advanced [show]


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His red hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Gunter was born in the east. At a young age he loved to build and create. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gunter's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Gunter Bradshaw, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dustin Skelton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Flaws: Racist. Bonds: Job, Rich, Family, Adventurer. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Dustin Skelton, Male Human Sorcerer 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)12 (+1) 13 (+1)6 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: Just what you see.


Social Check DCs


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan clothing when he does not wear armor. He has chestnut hair. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Charles was born the youngest of three triplets. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy, Antagonistic. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Charles Clayden, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Raymond Hale, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He has wavy auburn hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter.

Flaws: Antagonistic, Disease. Bonds: Attractive, Family, In love. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Raymond Hale, Male Human Rogue 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Trym Blackwood, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a well pressed and immaculate suit (or dress). He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the north to a Stableman, Trym learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Stableman for hire.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Trym Blackwood, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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