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NPC Generator

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Advanced [show]


Thomas Warwick, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky black painted plate armor. His white hair is knotted and matted. He wears a mask on his face.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Flaws: Addict, Antagonistic. Bonds: Job, Rich. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Thomas Warwick, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. Zircon (30 gp). Deep green spinel (60 gp). Blue star sapphire (800 gp). 1 Minor magic item.


Social Check DCs


Cory Kimberly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His eyes are likewise green.

Personality: He has always had a great fascination with Human culture. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich northern family. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cory's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and many illithids want him driven away

Flaws: Racist, Antagonistic, Disease. Bonds: Rich, Attractive, Enemies. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Cory Kimberly, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Crown-heir does. He sports a long silver beard, and similarly colored long hair. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Disease. Bonds: Job, Attractive, Rich. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Chatham, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Adventurer, Family, Rich. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Compton, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Nicholas Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Cartwright, and sports empty pouches on his belt. His red hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. He has had some formal painting training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Justice, Artistic. Flaws: Ugly, Terse. Bonds: Adventurer, Enemies. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Nicholas Langdon, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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