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Advanced [show]


Hubert Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gifted student he started as a Animal Trainer, but he got bored and became a Shoemaker. He has achieved small success as a Shoemaker.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Secretive. Bonds: Enemies, Religious, Job. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Hubert Jacobs, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 11 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bernard Beitz, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears many layers of old clothing at all times. He has a hunchback. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to loving parents in a slum to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Bernard began to lead the lost caravan. He hasn't been sleeping well lately.

Motivation: A deep hatred of drow.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Bernard Beitz, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp. Blue quartz (15 gp). Jasper (20 gp). Rhodochrosite (15 gp).


Social Check DCs


Patrick Lindsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He sports pastel clothing, slightly heavier than average wear. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He plays an instrument quite well.

History: He got into the Sculptor business at a young age. In his 12th year, his parents were killed by a illithids raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Pacifist, Artistic. Bonds: Job, Enemies. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Patrick Lindsey, Male Human Cleric 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 15 (+2)17 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp. Red spinel (150 gp). Sardonyx (60 gp).


Social Check DCs


Gilbert Alston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is typically in his Farmer uniform. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Gilbert studied abroad. While studying, he fell in love. They married and had a daughter. He has worked as a Farmer like his father before him.

Motivation: To be a Animal Trainer again.

Ideals: Gifted. Bonds: Job, Family, Rich, In love. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Gilbert Alston, Male Human Wizard 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair and beard is wavy and long. His gray unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Pacifist. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Frederick Tatum, Male Human Warrior 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 13 (+1)8 (-1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 8000 sp.


Social Check DCs

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