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Advanced [show]


Robert Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is matted, messy, and big. He has a dull look in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Gifted, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Robert Clifton, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp.


Social Check DCs


Ernest Kendal, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he is dressed in a clean violet cloak covering his clean studded leather. His black hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed easterner is not easily forgotten.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Kendal, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Godfrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears many layers of old clothing at all times. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are brown and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: He was always a brilliant, if unscrupulous mind. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive, Insane. Bonds: Poor. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Godfrey Wakefield, Male Human Paladin 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 18 (+4)9 (-1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Giant, Aquan, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 2000 sp. Iolite (50 gp). Black pearl (800 gp).


Social Check DCs


Wymar Ridley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel shirt with thin black vertical stripes and red pants. With bright chestnut hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Ridley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Banded agate (6 gp). Star ruby (1000 gp). Iolite (20 gp). Zircon (20 gp).


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting brown shirt and pants. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of dire rats once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and someone believes him a fraud

Flaws: Antagonistic, Fearful. Bonds: Enemies, Military, Nature. Occupation: Server

Voice: Indian accent

Attributes [hide]

Gomory Payton, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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