Simon York, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Simon was born with his father's beautiful face. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Soapmaker.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Military. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp.
Bertram Rayden, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright violet suits and hats. He is muscular with a powerful set of arms. His hair is black and curly. His violet unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Bertram began to lead the lost caravan. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and to end his boredom
Ideals: Persistence, Entrepeneur. Flaws: Disease, Mundane, Insomniac. Bonds: Enemies. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 29000 sp. 1 Minor magic item.
Peter Allerton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large grey mantle and cape that has been intricately interwoven into his yellow robe. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: He got into the Server business at a young age. He has had some formal music training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants his loneliness to end; and he has a crush on the local bookbinder
Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Job, Has a crush. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1000 gp.
Ralf Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears violet trousers with blue and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of axes on his belt, each one with a topaz on the hilt. He wears his auburn hair down. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy, self-centered, vain, and jealous.
History: Ralf was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand his business.
Ideals: Fighting, Justice. Flaws: Selfish. Bonds: Adventurer, Job. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3000 sp.
Arnold Burton, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears a robe, a symbol of his god around his neck, and a crossbow on his belt. His moppish silver hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Professionalism. Flaws: Antagonistic. Bonds: Military. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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