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Advanced [show]


John Colton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a white shirt with thin tan vertical stripes and brown pants. His white hair is cut short with large spiked bangs in the front. His hazel eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with music.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict. Bonds: Nature, Adventurer, Job. Occupation: Beggar

Voice: Stutters

Attributes [hide]

John Colton, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. Azurite (6 gp). Red-brown spinel (80 gp). 1 Minor magic item.


Social Check DCs


Randal Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear green clothing when he does not wear armor. His brown hair is slicked back into a classic pompadour. His green eyes peer out from beneath his wide-brimmed green hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and to be a bricklayer again

Ideals: Optimist, Justice. Bonds: Nature, Adventurer, Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Randal Sherwood, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)9 (-1) 18 (+4)17 (+3)
Skills Animal Handling +7, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. Jade (120 gp). Blue sapphire (600 gp).


Social Check DCs


Hunter Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and money/treasure

Flaws: Depressed. Bonds: Attractive, Has a crush, Military, Rich. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Bentham, Male Human Fighter 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 88 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)17 (+3) 11 (+0)17 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Draconic
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 10000 sp. Alexandrite (200 gp). Jasper (70 gp). Violet garnet (200 gp). Tiger eye turquoise (12 gp). Moss agate (12 gp). Rhodochrosite (12 gp).


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair, when down, is lengthy. His eyes are amber and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Spice Merchant, but he got bored and became a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Morton, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky white painted plate armor. He has wavy white hair. He has several tiny jet earrings on each ear.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He is content.

Ideals: Disciplined. Flaws: Lazy, Mundane. Bonds: Immigrant, Rich. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Morley, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Star ruby (800 gp). Obsidian (15 gp).


Social Check DCs

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