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NPC Generator

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Advanced [show]


Geoffrey Abram, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered falchion and tarnished monstrous two handed axe as well. His long white hair reaches down to his waist. He has several tiny jet earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Servant, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Job, Nature. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Abram, Male Human Fighter 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Orc, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Manfred Merton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He has a crush on the local Bather; and to be a bather again

Ideals: Philantrophist, Gifted. Flaws: Ugly. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Manfred Merton, Male Human Monk 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dean Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his auburn hair. His eyes are violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Dean Marlowe, Male Human Monk 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Kody Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, black cloak. His head has been shaved. His eyes are brown and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Kody Garrick, Male Human Wizard 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 900 gp.


Social Check DCs


Everard Anderton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean pastel cloak covering his clean studded leather. His small hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Everard Anderton, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 8 (-1)18 (+4)
Skills Deception +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 18000 cp. Freshwater pearl (11 gp). Star rose quartz (60 gp). 1 Magnifying glass. 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs

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