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NPC Generator

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Advanced [show]


Theobald Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his chestnut hair. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Theobald Appleton, Male Human Expert 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)17 (+3) 5 (-3)16 (+3)
Skills Insight +0, Intimidation +6
Senses Passive Perception 7
Languages Common, Sylvan, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Trey Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the four houses of cards on his torso. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has styled his brown hair well, parting it to the left. His violet eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and find a way to reverse the transformation of his sister

Ideals: Fighting. Bonds: Family, Nature, Adventurer, Job. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Trey Wade, Male Human Warrior 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Hematite (11 gp). Tourmaline (140 gp). Malachite (11 gp). Moss agate (11 gp).


Social Check DCs


Anthony Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His skin is fair and his fingers are delicate and long. His golden hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the west. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats.

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Enemies. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Barlow, Male Human Ranger 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 8 (-1)5 (-3)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Undercommon, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a yellow and green robe with the hood down. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gerald was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Forgetful, Insane. Bonds: Poor, Attractive. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Gerald Walpole, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Simon Sydney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large auburn tufts of hair around his ears. His eyes are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the west. While studying, he fell in love. They married and had a daughter. He left for the west, certain he would find work there.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love, Has a crush. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Simon Sydney, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)16 (+3) 14 (+2)18 (+4)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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