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NPC Generator

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Advanced [show]


Hunter Moreno, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it and is in decent physical shape. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Hunter Moreno, Male Human Adept 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 16 (+3)8 (-1)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 30000 cp. Star rose quartz (50 gp).


Social Check DCs


Trym Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He wears his red hair up. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother.

Ideals: Disciplined. Bonds: Attractive, Immigrant, Family, Poor. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Trym Milton, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 18 (+4)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. Rhodochrosite (12 gp). Coral (140 gp).


Social Check DCs


Patrick Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Emotional. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Patrick Bentley, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Adley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shipwright. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long black beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Addict, Racist. Bonds: Job, Poor. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Geoffrey Adley, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (200 gp). Alexandrite (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue armored body suit, with a simple brown line shooting up and back down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Geoffrey's homeland. Geoffrey decided to take the middle way and become a bodyguard. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Immigrant. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Geoffrey Kendall, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 18000 cp. Citrine (30 gp). Silver pearl (110 gp).


Social Check DCs

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