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NPC Generator

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Advanced [show]


Solomon Atherton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a top hat to hide his balding. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is wracked by social anxiety; and a deep hatred of dire rats

Flaws: Disease, Fearful. Bonds: Attractive, Adventurer, Enemies. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Solomon Atherton, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Balimaar Digby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His black hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Hedonist. Bonds: Poor, Family. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Balimaar Digby, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Draconic, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Smoky quartz (80 gp). Amber (160 gp). Emerald (800 gp). 1 Chain shirt.


Social Check DCs


Tim Ashton, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze, he is not a threatening figure. His tied-back hair is golden. He has gleaming, smiling violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.

History: Tim was raised in a hard working conservative environment. A freak accident while working with his Armorer mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is greedy; and further expansion of business

Flaws: Disease. Bonds: Rich, Job, Religious, Adventurer. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Tim Ashton, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Holy water. 1 Holy water.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Randal Branson, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Solid gold idol (1200 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Gerard Kirby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. His top hat is riddled with cuts and holes. This blue eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gerard was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Kirby, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1600 sp.


Social Check DCs

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