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NPC Generator

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Advanced [show]


William Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his white hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Nature, Rich. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

William Beitz, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 20000 cp.


Social Check DCs


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a tan suit and is in decent physical shape. His golden hair is long and unkept. He has gleaming, smiling amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Cory Hastings, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Frederick Colby, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Flaws: Insomniac, Cynical. Bonds: Poor, Adventurer, Nature. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Colby, Male Human Commoner 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 6 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 6 (-2)12 (+1) 11 (+0)9 (-1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1600 gp. Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Oakley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His hair is chestnut and curly. His violet eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his brother.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Nature. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Raymond Oakley, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)15 (+2) 10 (+0)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 pp. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Peter Fidget, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports black clothing, slightly heavier than average wear and is in decent physical shape. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Flaws: Fearful, Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Peter Fidget, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Breastplate. 1 Buckler. 1 Half-Plate.


Social Check DCs

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