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NPC Generator

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Advanced [show]


Trey Gyula, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a black cloak and cross-gartered green stockings. He has white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Logical, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Trey Gyula, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Altham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Body Guard does. He has moderate length brown hair. His brown unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: He was born in the south, but his parents moved at a very young age to the east. He worked as a nervous Body Guard and found it very stressful. He became a Body Guard soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Disease, Addict, Hedonist. Bonds: Job, Immigrant. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Heward Altham, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. 1 Crowbar. 1 Masterwork Thieves’ tools.


Social Check DCs


Geoffrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel tunic with brown highlights, and long tan pants that bunch up around his shoes, and a wedding ring on his right hand. His long blonde hair is drawn into a two foot long braid. His eyes are hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he seems to be bored by most things

Ideals: Joker. Flaws: Racist, Mundane, Depressed. Bonds: In love, Rich. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Geoffrey Carlisle, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 31000 sp.


Social Check DCs


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Bounty Hunter, Bertram learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Insomniac. Bonds: Slave, Job, Poor. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Springfield, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 cp.


Social Check DCs


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black coat over a grey low-cut shirt, and a deerstalker hat upon his head, and a wedding ring on his left hand. He has no hair. He has hazel eyes and a black hat with a grey feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Theobald studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Joker, Gifted. Flaws: Ugly, Selfish. Bonds: In love. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Theobald Marlee, Male Human Ranger 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 19 (+4)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp. Fire opal pendant on a fine gold chain (2300 gp). Fire opal pendant on a fine gold chain (2300 gp). Sapphire pendant on gold chain (700 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Minor magic item.


Social Check DCs

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