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Advanced [show]


Frederick Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered white stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He has several tiny ruby earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Sellsword, Frederick learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Insane. Bonds: Rich, Adventurer, Job. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Allerton, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item.


Social Check DCs


Don Marley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple brown robe with black stripes complete with hood. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. He has worked as a Bowyer like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Don Marley, Male Human Druid 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 40000 cp.


Social Check DCs


Kyle Winchester, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Performer, and carries hand crossbows. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Adventurer, Religious. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Kyle Winchester, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3100 sp. 1 Bullseye lantern. 1 Superior lock. 1 Average lock.


Social Check DCs


Alex Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He has wavy auburn hair. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: When he was but 6 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Job. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Bentham, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (1000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Everburning torch.


Social Check DCs


Theodoric Kirby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. His golden hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Insane, Hedonist. Bonds: Attractive, Rich, Nature. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Theodoric Kirby, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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