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Advanced [show]


Henry Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his black robe and has his monstrous two handed axe always slung over his shoulder. His hair is black and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Rich, Family. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Henry Harrington, Male Human Ranger 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. Zircon (50 gp). Banded agate (5 gp). Violet garnet (200 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm York, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is golden and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Shy, Hedonist, Mundane. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Anselm York, Male Human Aristocrat 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Obsidian (4 gp). Alexandrite (800 gp).


Social Check DCs


Wymar Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting. Flaws: Secretive, Mundane, Antagonistic. Bonds: Poor. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Wymar Lindsey, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2800 sp.


Social Check DCs


Miles Hallewell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His red hair is lengthy. His eyes are amber and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: He was raised in a white middle class family as the only child. Miles was born on a far southern forest where he grew up under the tutelage of his mother, an expert Map Maker. He was granted druidic powers by his dying sister.

Motivation: To find somewhere to settle down.

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Hallewell, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Watson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Lance was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Disciplined, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Lance Watson, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Blue quartz (11 gp).


Social Check DCs

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